Cultures of Computer Game Concerns The Child Across Families, Law, Science and Industry /
Estrid Sörensen.
- 1 ed.
- 1 online resource (1 p.)
- VerKörperungen/MatteRealities - Perspektiven empirischer Wissenschaftsforschung .
- VerKörperungen/MatteRealities - Perspektiven empirischer Wissenschaftsforschung .
Access copy available to the general public.
The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts, industry or science. They also play out differently across countries and cultures. This situated nature of computer game concerns is generally neglected. Not in this book: It gives a detailed mosaic of the complex and multiple everyday realities of computer game concerns in relation to children, as they are variably situated throughout society and across cultures.
9783839439340
https://doi.org/10.14361/9783839439340
Social Science / Children's Studies Social sciences