| 000 | 02035nam a2200337 4500 | ||
|---|---|---|---|
| 001 | OTLid0000802 | ||
| 003 | MnU | ||
| 005 | 20201105133402.0 | ||
| 006 | m o d s | ||
| 008 | 200117s2017 mnu o 0 0 eng d | ||
| 040 |
_aMnU _beng _cMnU |
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| 050 | 4 | _aQA37.3 | |
| 245 | 0 | 0 |
_aIntroduction to Game Theory _ba Discovery Approach _cJennifer Nordstrom |
| 264 | 2 | _bOpen Textbook Library | |
| 264 | 1 | _bJennifer Firkins Nordstrom | |
| 300 | _a1 online resource | ||
| 490 | 0 | _aOpen textbook library. | |
| 505 | 0 | _a1 What is Game Theory? -- 2 Two-Person Zero-Sum Games -- 3 Repeated Two-Person Zero-sum Games -- 4 Non-Zero-Sum Games | |
| 520 | 0 | _aGame theory is an excellent topic for a non-majors quantitative course as it develops mathematical models to understand human behavior in social, political, and economic settings. The variety of applications can appeal to a broad range of students. Additionally, students can learn mathematics through playing games, something many choose to do in their spare time! This text also includes an exploration of the ideas of game theory through the rich context of popular culture. It contains sections on applications of the concepts to popular culture. It suggests films, television shows, and novels with themes from game theory. The questions in each of these sections are intended to serve as essay prompts for writing assignments. Ancillary material are available to verified course instructors by emailing jfirkins@linfield.edu | |
| 542 | 1 | _fAttribution-ShareAlike | |
| 546 | _aIn English. | ||
| 588 | 0 | _aDescription based on online resource | |
| 650 | 0 |
_aApplied mathematics _vTextbooks |
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| 700 | 1 |
_aNordstrom, Jennifer Firkins _eauthor |
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| 710 | 2 |
_aOpen Textbook Library _edistributor |
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| 856 | 4 | 0 |
_uhttps://open.umn.edu/opentextbooks/textbooks/802 _zAccess online version |
| 999 |
_c20145 _d20145 |
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