| 000 | 02051cam a22005174a 4500 | ||
|---|---|---|---|
| 001 | muse9729 | ||
| 003 | MdBmJHUP | ||
| 005 | 20210127150900.0 | ||
| 006 | m o d | ||
| 007 | cr||||||||nn|n | ||
| 008 | 100305s2010 miu o 00 0 eng d | ||
| 010 | _z 2010007914 | ||
| 020 | _a9780472026715 | ||
| 020 | _a0472026712 | ||
| 020 | _z9780472070985 (cloth : alk. paper) | ||
| 020 | _z9780472050987 (pbk. : alk. paper) | ||
| 020 | _z0472050982 | ||
| 035 | _a(OCoLC)864844304 | ||
| 040 |
_aMdBmJHUP _cMdBmJHUP |
||
| 050 | 0 | 4 |
_aGV1469.25.W64 _bN37 2010 |
| 082 | 0 |
_a793.93 _222 |
|
| 100 | 1 | _aNardi, Bonnie A. | |
| 245 | 1 | 0 |
_aMy Life as a Night Elf Priest _bAn Anthropological Account of World of Warcraft / _cBonnie A. Nardi. |
| 264 | 1 | _bUniversity of Michigan Library, | |
| 264 | 3 | _bProject MUSE, | |
| 300 |
_a1 online resource (236 p.) : _bill. ; |
||
| 490 | 0 | _aTechnologies of the imagination | |
| 504 | _aIncludes bibliographical references and index. | ||
| 505 | 0 | _aWhat is World of warcraft and who plays it? -- An ethnographic invetigation of World of warcraft -- Play as aesthetic experience -- A new medium -- Work, play, and the magic circle -- Addiction -- Theorycraft and mods -- Gender -- Culture : WoW in China-and North America. | |
| 506 | 0 |
_aOpen Access _fUnrestricted online access _2star |
|
| 588 | _aDescription based on print version record. | ||
| 630 | 0 | 0 | _aWorld of Warcraft. |
| 650 | 0 | _aVisual anthropology. | |
| 650 | 0 |
_aVirtual reality _xSocial aspects. |
|
| 650 | 0 |
_aComputer games _xSocial aspects. |
|
| 651 | 0 |
_aKorea (South) _xSocial aspects. |
|
| 655 | 7 |
_aElectronic books. _2local |
|
| 710 | 2 |
_aProject Muse. _edistributor |
|
| 830 | 0 | _aTechnologies of the imagination. | |
| 830 | 0 | _aBook collections on Project MUSE. | |
| 856 | 4 | 0 |
_zFull text available: _uhttps://muse.jhu.edu/book/1093/ |
| 999 |
_c23831 _d23831 |
||