000 02051cam a22005174a 4500
001 muse9729
003 MdBmJHUP
005 20210127150900.0
006 m o d
007 cr||||||||nn|n
008 100305s2010 miu o 00 0 eng d
010 _z 2010007914
020 _a9780472026715
020 _a0472026712
020 _z9780472070985 (cloth : alk. paper)
020 _z9780472050987 (pbk. : alk. paper)
020 _z0472050982
035 _a(OCoLC)864844304
040 _aMdBmJHUP
_cMdBmJHUP
050 0 4 _aGV1469.25.W64
_bN37 2010
082 0 _a793.93
_222
100 1 _aNardi, Bonnie A.
245 1 0 _aMy Life as a Night Elf Priest
_bAn Anthropological Account of World of Warcraft /
_cBonnie A. Nardi.
264 1 _bUniversity of Michigan Library,
264 3 _bProject MUSE,
300 _a1 online resource (236 p.) :
_bill. ;
490 0 _aTechnologies of the imagination
504 _aIncludes bibliographical references and index.
505 0 _aWhat is World of warcraft and who plays it? -- An ethnographic invetigation of World of warcraft -- Play as aesthetic experience -- A new medium -- Work, play, and the magic circle -- Addiction -- Theorycraft and mods -- Gender -- Culture : WoW in China-and North America.
506 0 _aOpen Access
_fUnrestricted online access
_2star
588 _aDescription based on print version record.
630 0 0 _aWorld of Warcraft.
650 0 _aVisual anthropology.
650 0 _aVirtual reality
_xSocial aspects.
650 0 _aComputer games
_xSocial aspects.
651 0 _aKorea (South)
_xSocial aspects.
655 7 _aElectronic books.
_2local
710 2 _aProject Muse.
_edistributor
830 0 _aTechnologies of the imagination.
830 0 _aBook collections on Project MUSE.
856 4 0 _zFull text available:
_uhttps://muse.jhu.edu/book/1093/
999 _c23831
_d23831