| 000 | 01941cam a22004334a 4500 | ||
|---|---|---|---|
| 001 | muse70604 | ||
| 003 | MdBmJHUP | ||
| 005 | 20210127151200.0 | ||
| 006 | m o d | ||
| 007 | cr||||||||nn|n | ||
| 008 | 171024s2018 mau o 00 0 eng d | ||
| 010 | _z 2017038913 | ||
| 020 | _a9780262346078 | ||
| 020 | _z9780262037808 (hardcover : alk. paper) | ||
| 035 | _a(OCoLC)1045194812 | ||
| 040 |
_aMdBmJHUP _cMdBmJHUP |
||
| 050 | 0 | 4 |
_aLB1028.75 _b.K56 2018 |
| 082 | 0 |
_a371.33/7 _223 |
|
| 100 | 1 |
_aKlopfer, Eric, _eauthor. |
|
| 245 | 1 | 0 |
_aResonant Games _bDesign Principles for Learning Games that Connect Hearts, Minds, and the Everyday / _cEric Klopfer, Jason Haas, Scot Osterweil, and Louisa Rosenheck ; foreword by Colleen Macklin. |
| 264 | 1 | _bMIT Press, | |
| 264 | 3 | _bProject MUSE, | |
| 300 | _a1 online resource (pages cm.) | ||
| 490 | 0 | _aThe John D. and Catherine T. Macarthur Foundation series on digital media and learning | |
| 504 | _aIncludes bibliographical references and index. | ||
| 505 | 0 | _aOur game could be your life -- Resonant learning -- In a game, you can be whoever you want to be -- I wish I could go on here forever -- Discovering the secret world of Ysola -- Beetles, beasties, and bunnies in your back pocket -- Doorway to games -- Measuring resonant success -- Games not gamification. | |
| 506 | 0 |
_aOpen Access _fUnrestricted online access _2star |
|
| 588 | _aDescription based on print version record. | ||
| 650 | 0 | _aVideo games in education. | |
| 610 | 2 | 0 | _aEducation Arcade (Project) |
| 655 | 7 |
_aElectronic books. _2local |
|
| 710 | 2 |
_aProject Muse. _edistributor |
|
| 830 | 0 | _aBook collections on Project MUSE. | |
| 856 | 4 | 0 |
_zFull text available: _uhttps://muse.jhu.edu/book/60845/ |
| 999 |
_c24924 _d24924 |
||