000 01941cam a22004334a 4500
001 muse70604
003 MdBmJHUP
005 20210127151200.0
006 m o d
007 cr||||||||nn|n
008 171024s2018 mau o 00 0 eng d
010 _z 2017038913
020 _a9780262346078
020 _z9780262037808 (hardcover : alk. paper)
035 _a(OCoLC)1045194812
040 _aMdBmJHUP
_cMdBmJHUP
050 0 4 _aLB1028.75
_b.K56 2018
082 0 _a371.33/7
_223
100 1 _aKlopfer, Eric,
_eauthor.
245 1 0 _aResonant Games
_bDesign Principles for Learning Games that Connect Hearts, Minds, and the Everyday /
_cEric Klopfer, Jason Haas, Scot Osterweil, and Louisa Rosenheck ; foreword by Colleen Macklin.
264 1 _bMIT Press,
264 3 _bProject MUSE,
300 _a1 online resource (pages cm.)
490 0 _aThe John D. and Catherine T. Macarthur Foundation series on digital media and learning
504 _aIncludes bibliographical references and index.
505 0 _aOur game could be your life -- Resonant learning -- In a game, you can be whoever you want to be -- I wish I could go on here forever -- Discovering the secret world of Ysola -- Beetles, beasties, and bunnies in your back pocket -- Doorway to games -- Measuring resonant success -- Games not gamification.
506 0 _aOpen Access
_fUnrestricted online access
_2star
588 _aDescription based on print version record.
650 0 _aVideo games in education.
610 2 0 _aEducation Arcade (Project)
655 7 _aElectronic books.
_2local
710 2 _aProject Muse.
_edistributor
830 0 _aBook collections on Project MUSE.
856 4 0 _zFull text available:
_uhttps://muse.jhu.edu/book/60845/
999 _c24924
_d24924