000 01430nam a2200409Ii 4500
001 9781838674335
003 UtOrBLW
005 20210303084733.0
006 m o d
007 cr un|||||||||
008 200817s2020 enk ob 001 0 eng d
020 _a9781838674335
040 _aUtOrBLW
_beng
_erda
_cUtOrBLW
050 4 _aQA76.9.I58
_bS66 2020
072 7 _aGAM013000
_2bisacsh
072 7 _aUDX
_2bicssc
080 _a654
082 0 4 _a001.64
_223
100 1 _aSpokes, Matthew,
_eauthor.
245 1 0 _aGaming and the virtual sublime :
_brhetoric, awe, fear, and death in contemporary video games /
_cauthored by Matthew Spokes (York St John University, UK).
264 1 _bEmerald Publishing Limited,
300 _a1 online resource (184 pages) ;
_ccm
500 _aIncludes index.
504 _aIncludes bibliographical references.
588 0 _aPrint version record.
650 0 _aInteractive computer systems
_xPsychological aspects.
650 0 _aVideo games
_xPsychological aspects.
650 0 _aSublime, The.
650 7 _aGames & Activities, Video & Mobile.
_2bisacsh
650 7 _aComputer games, online games: strategy guides.
_2bicssc
776 _z9781838674328
856 4 0 _uhttps://doi.org/10.1108/9781838674311
999 _c29399
_d29399