Graphic Design and Print Production Fundamentals
Collins, Wayne
Graphic Design and Print Production Fundamentals Wayne Collins - 1 online resource - Open textbook library. .
Chapter 1: Design History -- Chapter 2: Design Process -- Chapter 3: Design Elements, Design Principles, and Compostitional Organization -- Chapter 4: Colour Management in the Graphic Technologies -- Chapter 5: Pre-Press -- Chapter 6: Imaging -- Chapter 7: Web2Print
This textbook -- written by a group of select experts with a focus on different aspects of the design process, from creation to production -- addresses the many steps of creating and then producing physical, printed, or other imaged products that people interact with on a daily basis. It covers the concept that, while most modern graphic design is created on computers using design software, the ideas and concepts don't stay on the computer. The ideas need to be completed in the computer software, then progress to an imaging (traditionally referred to as printing) process. Keywords are highlighted throughout and summarized in a Glossary at the end of the book, and each chapter includes exercises and suggested readings.
In English.
Computer Science--Textbooks
Humanities--Textbooks
Communication--Textbooks
Arts--Textbooks
QA76 P91.3 N85
Graphic Design and Print Production Fundamentals Wayne Collins - 1 online resource - Open textbook library. .
Chapter 1: Design History -- Chapter 2: Design Process -- Chapter 3: Design Elements, Design Principles, and Compostitional Organization -- Chapter 4: Colour Management in the Graphic Technologies -- Chapter 5: Pre-Press -- Chapter 6: Imaging -- Chapter 7: Web2Print
This textbook -- written by a group of select experts with a focus on different aspects of the design process, from creation to production -- addresses the many steps of creating and then producing physical, printed, or other imaged products that people interact with on a daily basis. It covers the concept that, while most modern graphic design is created on computers using design software, the ideas and concepts don't stay on the computer. The ideas need to be completed in the computer software, then progress to an imaging (traditionally referred to as printing) process. Keywords are highlighted throughout and summarized in a Glossary at the end of the book, and each chapter includes exercises and suggested readings.
In English.
Computer Science--Textbooks
Humanities--Textbooks
Communication--Textbooks
Arts--Textbooks
QA76 P91.3 N85